"How I manage a daily, colored, long-format comic while working retail".
Making of Witch's Quarry, sounds so damn pompous, but I couldn't think of a better way to describe what I'm going to be posting and my alternative title was too long. So pompous I am!
So I'm going to be posting some more detailed essays on my creative process and how I learned to streamline them into making a daily updated, fully colored, long form online comic while working retail 20-30 hours a week. Feel free to completely ignore my rambles if you think I'm of no authority to be posting such advice. I am by no means a master of comic craft, nor do I have any formal training in writing, coloring or paneling for that matter. I took animation classes in college, most of which I disregarded or was somewhat mediocre at.
Still I think if I'm good at anything, it's delivering a decently entertaining product in excellent time frame.
Which in this world, is actually quite useful and seldom emphasized.
My general philosophies are keep it as simple and short as possible while making it interesting and credible.
Unlike my previous posts that show my general process, I'm going to try and be as detailed as possible and not glaze over any tiny steps that might seem trivial. Again, I am largely self taught, and I probably don't know half the things you can do in photoshop, so take my process for what it is.
And I am very, very opinionated, so please don't be offended if my sensibilities and creative aspirations do not agree with yours.
part 1 scripting -estimated time none/my entire waking existencefav.me/d51eqx2
part 2 thumbs/layout/pencil/inks -estimated time 1 hour per page wulfmune.deviantart.com/art/Ma…
part2 extra inks cleaned up in photoshop cs3 in a 2 minute processwulfmune.deviantart.com/art/Ma…
part 3 coloring part 1fav.me/d51hw3m
part 4 coloring part 2 estimated time 2-4 hours a pagewulfmune.deviantart.com/art/Ma…